![]() Preset Rigs - select the required preset rig from the list to create the relevant rig with the correct number of cameras.PTGui - allows you to specify an existing rig created in PTGui.Custom - allows you to specify any number of cameras for the rig, with custom settings for each available in the Cameras tab.Sets the required preset rig information to load: See Nuke 15 Release Notes for more information on the GPUs Nuke supports. You should also select this if you wish to render from the command line with the -gpu option. Note:Enabling this option with no local GPU allows the script to run on the GPU whenever the script is opened on a machine that does have a GPU available. When enabled, rendering occurs on the Local GPU specified, if available, rather than the CPU. Note:Selecting a different GPU requires you to restart Nuke before the change takes effect. You can select a different GPU device, if available, by navigating to the Preferences and selecting an alternative from the GPU Device dropdown. ![]() it was not possible to create a context for processing on the selected GPU, such as when there is not enough free memory available on the GPU.no suitable GPU was found on your system.Use CPU is selected as the GPU device in the Preferences.Warning:The Read nodes representing the cameras in the rig must be pre-sychronised, because CaraVR and Nuke do not support auto-synchronisation.ĭisplays the GPU used for rendering when Use GPU if available is enabled. When you connect the first input, a new input 2, 3, and so on is spawned, allowing you to connect multiple Reads. The sequence representing a camera on the rig you want to solve. This defines the location and orientation preview for each camera so that the images can be stitched by C_Stitcher for output. ![]() ![]() CaraVR's C_CameraSolver node creates an approximate camera geometry, relative to a nodal point or a sphere, for multi-camera rigs. ![]()
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